Touhou: Lost in Reversoria
WARNING : No default patterns and no leaderboard on the browser version, it means that you will have to create all your attack patterns with the editor before to play.
Touhou: Lost in Reversoria
A game made in 72 hours for the Touhou Fangame Jam, here is the plot:
Reimu is lost into the mirror dimension, your goal is to prepare yourself in advance to create beautiful attack patterns.
The Pattern editor
To create your attack patterns, you have an interface with save, spellcards and 10 cells which contains your patterns which will be combined to create a spellcard.
The first spellcard (top left of the screen) is your default attack, it's a pattern that will loop until you activate a spellcard. The four other spellcards can be activated with the 1, 2, 3 and 4 alpha keys, activating a spellcard will stop your default attack.
To configure a spellcard click it and then click one of the 10 configure buttons, it'll show you a particle editor to customize your shoots. All the particles stored in one spellcard will be activated at the same time when you activate the spellcard. Additionally you have saves to store multiple versions of you spellcards.
Warning: you must have all your spellcard with at least one particle configured to play a level.
Credits
developers:
Meadjix, Yinshi, Solmir2000 and Gabfou
music :
Space Dimension(Techno version) - by Matthew Pablo https://opengameart.org/content/space-dimensions-techno-version
titlescreen:
https://wall.alphacoders.com/big.php?i=73773
Status | Released |
Platforms | HTML5, Windows, Linux |
Authors | meadjix, yinshi, Solmir2000, gabfou |
Genre | Shooter |
Made with | Unity |
Tags | Bullet Hell, pattern-editor, Touhou |
Comments
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I have no skills but that is BEATIFUL.
I seek free pattern creator for 3 moths
Thanks for that moments
I'm trying to understand this game but I'm afraid it's too much for my feeble mind.
EDIT: OK I figured it out. It's actually pretty cool.